And the future is now

The future of entertainment technology is object based

Picture yourself at front of house during a live performance, mixing audio not by pushing the faders of a console, but by simply moving your fingertips in space. Each reproduced sound, no longer trapped in a rigid signal path from desk to loudspeaker, now moves seamlessly through all three dimensions. It is as if the venue is filled with bubbles, each containing a strand of your mix, and as your fingers move across a touchscreen, so the bubbles move through the venue.

Quelle: Barney Jameson

Bjorn van Munster, CEO Astro Spatial Audio, describes how immersive sound can be used in live and touring applications. Important features of the Astro Spatial Audio System like the reverberation system and the performer tracking and positioning feature combined with detailed metadata support this idea.

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2 pages